If it has all been consumed: more fuel and fresh kindling will need to be added before reigniting is possible. Note: This will only work so long as there is some sort of fuel in the fireplace. If all of the fuel for a fireplace has been consumed or weather results in the fire going out: it can be reignited by looking at the still-glowing fireplace while it remains warm and blowing air into via scrolling through to the appropriate option with ' F'.Note: Starting a fire in wind and/or rain will result in added difficulty in doing so successfully and may also cause your fire to stop burning quickly. How easy it is to start a fire depends on weather conditions such as wind strength and rain. Ignite the fireplace by holding and using Matches, a Road Flare, a Lighter or a Hand Drill Kit. WARNING: Any items added to the 10+ slot cargo area will be DESTROYED over time when left for too long! Fuel can be added at any time as a single stack, individually or cumulatively which will burn 1x piece at a time until they are all consumed. After creating and/or deploying the Fireplace Kit: place additional fuel in the form of Short Sticks or Firewood through the inventory screen by placing it into the respective attachment area.Note: The static Fireplaces in buildings accept the fuel directly from your hands and do not need to be crafted into a Fireplace Kit first. Once crafted: it may be deployed almost anywhere on the ground or placed inside of a static Fireplace inside of a house. To create the Fireplace Kit: combine 1x Kindling with 1x Fuel and craft the kit.Ignition: Matches, a Road Flare, a Lighter or a Hand Drill Kit. Fuel (1x of any): Short Sticks or Firewood to create the initial Fireplace and for additional fuel afterward.Kindling (1x of any): Light Bark / Oak Bark / Paper / Rag or a Bandage.To construct and light a basic Fireplace, you'll need: Walking over a lit Fireplace on the ground will damage the player's health.Standing too close to the fire will eventually overheat the player sending their warmth counter into Yellow and the player will animate that they are sweating and overheating.
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